

Cheat console in ksp mac pdf#
As PDF – Controls of version 1.2.2 as one single paged PDF.As PDF – Controls of version 0.18.0 as one single paged PDF.As XLSX – Controls of version 0.22.0 as Excel Spreadsheet.As PDF – Controls of version 0.22.0 as one single paged PDF.Toggle Symmetry Method between mirror or radialĭisable surface attach/exclusively use node attach In Rotate mode: Toggle between absolute or relative rotation

In Offset mode: Toggle between absolute or load centered offset In Place mode: Toggle Symmetry between vessel or parent part Jump to different directions when on ladders Pitch adjustment (up) / Translate backwards Pitch adjustment (down) / Translate forward
Cheat console in ksp mac windows#
Open multiple info windows for fuel transfer (right-click on two fuel tanks) Lock current stage (very useful before you accidentally hit the spacebar) Toggle camera view (auto/free/orbital/chase)įorced time warp increase (Physical time warp)įorced time warp decrease (Physical time warp) Load saved game state dialogue box (hidden feature, looks in KSP/saves/scenarios/) Toggle ship labels - this includes docking target/distance indicators Key Bindings for English keyboard layout Key

Using this, in combination with lock staging Mod+ L, will help avoid mishaps due to operator error. Now you've completed your contract, and haven't wasted any useful stages. After activation, manually shut down the it tested engine (you'll need to manually re-enable/activate it later). This can be handy for contracts that require an engine to be tested through staging, but you don't want to discard the usable stage before it: Kill thrust with X, move the engine to be tested to the next stage, then activate the engine through staging. You can disable engines via control groups, or by right clicking on the engine to manually shut it down or activate it. This will prevent accidental engine activation from a mistyped key. It is advisable to shutdown your engines if you don't plan on activating them, such as before resource transfers, or if maneuvers have been completed. For example, Macs and some Linux devices such as ThinkPad, require Some keyboards also require to press a Fn key to access some special keys like With the operating system's designated modifier. The key combinations in brackets show an example of the respective operating system's key combination: just swap Right-Shift+ L) Don't confuse this with Left-Shift, which will fire your engines! KSP 1.0.5 and earlier uses a different key, which can cause issues in some window managers when playing in windowed mode. Key is mapped to the following keys (to use a different key, edit the entry in the'MODIFIER_KEY' section of the settings.cfg file): I do like the reference!īecause KSP can run on different operating systems the modifier key ( But, here's a Hint: It is a reference to the third generation of video game consoles and you access it from the Pause Menu. Something here belong to you? UomoCapra said on the ksp forums, We want players to figure that out for themselves. See something you think should appear here? Email with your suggestion. This site is intended to be a repository of Kerbal Space Program cheat-sheets and utilities. This is a list of the default key bindings of the standard game.Please note that PlayStation 4 and Xbox One bindings have not been included as of yet for either the Enhanced Edition or the original port! (the Enhanced Edition pause menu does have a list of controls) Modifier keyĬollected Tools and Cheat Sheets to Help Make Your Rocket Kerbal-Proof. I was just wondering if there was a Cheat sheet to calulate Delta V to say make a round trip from kerbin to the mun on a orbit and then back again. The font used is called Aller and can be downloaded on FontSquirrel. The Delta-v maps are based on work by WAC and Kowgan on the Kerbal Space Program Forums as well as the Kerbal Space Program community on Reddit. This is a collection of cheat sheets for the game Kerbal Space Program developed by SQUAD.
